This engaging concept book invites very young children to identify basic shapes that transform into beautiful undersea creatures. Includes an informative glossary of sea facts. "Delectable viewing pleasure."--The Horn Book "Elegantly conjures up an undersea world in which a square evolves into a skate while hexagons combine to make a turtle's shell."--Newsweek
It's a fact--kids love to explore. The Let's Explore series introduces important concepts in mathematics and earth science for young children in a friendly and attractive way. Bright, clear photographs stimulate discussion, while the simple, easy-to-read text is presented in an approachable "question, investigation, and answer" format.
What Is Square?For children learning their shapes, this jazzy, energetic rhyme, illustrated with vibrant photographs, makes a rhyming game out of what's square in the world.
Share the adventures of Bear as he wanders through all sorts of familiar environments, discovering different shapes along his way. Meet Bear at home, at school, in a swimming pool, in the park, in a cave, and at the circus. And if you look closely, you'll find squares, circles, triangles, zig-zags and stars hidden in each scene!
For fans of the Sir Cumference series with coordinate geometry on their mind, here is the seventh installment in this fun look at math and language. While riding through the forests of Angleland, cousins Per and Radius realize they are lost and are desperate for a map to guide them home. Soon they come across a mysterious house in the hills. Inside they find a map to a treasure belonging to …
Join Sir Cumference, Lady Di of Ameter, and their son Radius for wordplay, puns, and problem solving in this geometry-packed math adventure. King Arthur was a good ruler, but now he needs a good ruler. What would you do if the neighboring kingdom were threatening war? Naturally, you'd call your strongest and bravest knights together to come up with a solution. But when your conference table cau…
When young Per visits her uncle Sir Cumference and his family, she learns how to play the game, "Inners and Edges." After she finds a clue linking the game to the mysterious castle on the island of Immeter, she must figure out how to find the perimeter and area of a circle to unlock the island's secret. Math skills taught include finding the area and perimeter of a rectangle and a circle. In…